![]() ![]() You can print the files in their actual size and they should fit the size of the original cards. I suggest to use the Barracks deck from the Covenant as it's thematically the closest one to the Prometheus. I've used images from the film and the deleted scenes for Fifield cards (in my opinion the deleted design was better than the one in the actual film so I've decided to use them both). I've made more cards with different images to add more flavour for example the Event and Hazard cards which are now also with new images from the film to keep the film atmosphere. I wanted to include as many elements from the film as possible so for example instead of 4 same Avium Taurus cards (here called New Encounters) there are 4 different cards with different images (yet, they're all work the same way). I suggest to use the word 'flying' there just to describe the enemies ability of moving faster (or enemies being unstoppable/unreachable), and not because the enemies can actually fly (apart of the Final Enemy or Mapping Drone). Because of the scenario's specific 'flying' mechanics most of the enemies will move above the Complex and I've changed their special 'traits' into something which kind of explains their 'flying' movement. I've changed the names of the cards and the Objectives together with some wording on the cards to maintain the Prometheus theme. My Prometheus scenario is basically the Alien Incursion from the Expansion re-designed with images from the Prometheus film. That's why I've decided to convert one of the missions into Prometheus scenario. ![]() I love Legendary Encounters, however I don't like the 2 additional missions from the Expansion (to be more precise: I don't like the graphic design there - all this 'flying' nonsense which should not be part of the Alien universe in my opinion). Although I don't like both films, I think Prometheus is better of two evils. Get more trainers and updates at ****://of the reasons why I've made Prometheus scenario is it's not included in the game despite the Covenant is. Instructions on how to obtain an offline key to avoid online checks. The trainer offline, please go to our trainer troubleshooting page for Individual use, not our PROMO or FREE trainers. PROCESS PLEASE REVIEW OUR PRIVACY POLICY AT *****://This check is only performed on trainers that have been personalized for The trainer is blocked by a security application.įOR A LIST OF INFORMATION THAT IS SENT TO CHEAT HAPPENS DURING THE AUTHENTICATION This check requires an InternetĬonnection and the trainer will not run if a connection is absent or if Our site and to prevent illegal file sharing, this trainer will performĪn authenticity check while in use. In an effort to maintain the integrity of the files downloaded from *****://AUTHENTICITY NOTICE (Does not apply to PROMO or FREE trainers): NET Core Runtime 3.1 or above: *****:///download/dotnet-core/3.1/runtime/desktop/圆4 (if link doesn't work go to *****://dot.net) ![]() Windows 10 v1603 64-Bit or later (32-Bit is NOT supported!) Open Oculus dashboard and click on 'Oculus Desktop', now press the buttons on the trainer to toggle the cheats. Trainer options will now be drawn as buttons. At the bottom you can click on the 'Desktop' button and you can easily press options on the trainer with your hand controller now.Ĭlick on the 'VR Mode' button. Put your HTC Vive on and when you are ingame press the 'Menu' button on the hand controllers to open the steam overlay. Activate the trainer as usual with your keyboard. You can also mute specific hotkeys by changing the hotkey you want to mute to 'NONE'.Ĭlick on the 'VR Mode' button. You can use CTRL-H to re-activate the Hotkeys as well. To temporarily disable the Hotkeys, press CTRL-H after trainer isĪctivated. All hotkeys can be changed on the trainer. If not state otherwise below, press F1 at main menu. ![]()
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